Clash Royale – Balances & Changes Coming In Early February

Clash Royale [Free], the soft launched MOBA styled real-time strategy game by Supercell, seems to be taking the spotlight in all media outlets. With Supercell announcing new balances coming early February, it got players talking about the impact of the next update. This announcement comes after numerous complaints have been reported about the game. Although Supercell did respond to some of the complains in a Q&A, now we learn that there will be plenty of changes coming our way. We will summarize the changes below based on the Supercell announcement.

  • Arrows: Damage increased by 4%
  • Freeze: Radius decreased to 3 (from 4), duration increases by 0.3 seconds per level (from 0.4 seconds)
  • Wizard: Damage increased by 7%
  • Barbarians: Hitpoints decreased by 4%
  • Bomber: Attack speed increased to 1.9 seconds (from 2 seconds)
  • Golem: Hitpoints, damage, and death damage increased by 43%
  • Golemite: Hitpoints, damage, and death damage decreased by 43%
  • P.E.K.K.A: Hitpoints decreased by 13%, cost decreased to 7 (from 8)
  • X-Bow: Hitpoints decreased by 15%
  • Inferno Tower: Lifetime decreased to 45 seconds (from 60 seconds)
  • Cannon: Cost decreased to 3 (from 6), range to 6 (from 7), lifetime to 40 seconds (from 60 seconds) and hitpoints decreased by 55%
  • Mortar: Cost decreased to 4 (from 6), damage by 40% and lifetime to 20 seconds (from 40 seconds)
  • Mirror: Level of mirrored Common Cards increased by 4 and mirrored Rare Cards by 2
  • Bomb Tower: Attack speed increased to 1.7 seconds (from 1.8 seconds)
  • Barbarian Hut: Hitpoints increased by 10%

There you go clashers! It seems like a lot of changes indeed. There were several reasons that led Supercell to announce this update. Some players thought that some characters from the Clash of Clans universe did not live up to the lore in Clash Royale, such as Golems, which is why they were balanced. Others complained of overpowered characters which had to be nerfed. And many other changes were based on creating a consistent game that did not have contradictory game mechanics. We can definitely see that Supercell is trying its best to listen to the community and deliver in the best way they can, and for this we say Thank You! You can check the trailer for Clash Royale below.

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