Clash Royale – New Update Nerfs Popular Troops

Finally, Supercell released a Balance Update to Clash Royale [Free]. Seriously! What took them so long? There were some troops that needed to be addressed. Let’s go over the changes. The Elite Barbarians’ HP has been decreased by 4% while their Hit Speed decreased from 1.4 seconds to 1.5 seconds. This may not sound like an extreme change but at least they have been somewhat nerfed.

The Zap’s Damage has now decreased by 6% which means it will no longer eliminate same level Goblins from one hit which is very good. The Electro Wizard gained 9% HP but lost 6% of Spawn Damage. His damage effect will be equal to that of the Zap. As for the Mega Minion, it lost 4% in Damage while having its Hit Speed change from 1.4 seconds to 1.5 seconds. The Archers have lost 4% in HP since they can be quite strong for their cost.

Furthermore, The Log has lost 4% in Damage and its knock back effect has been reduced. About time! It can cause a devastating effect when used alongside the Elite Barbarians, so we are happy it has been nerfed. The Ice Golem has lost 5% in HP which is good since it has been used as a major defense option at such a low cost.

As for the Ice Spirit, it lost 10% in Damage which is devastating and will not affect the Minion Horde as before. Finally, the Wizard has gained +0.5 in Range and this should help him gain more popularity. You can watch the video below to learn more about this Balance Update.

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